I am an accomplished Game Capture Director with a background in physical production, visual effects, post production, and writing.
I specialize in creative problem solving, interdepartmental communication, and thoughtful collaboration.
Video Game Trailers
For the past six years, I’ve been working at Buddha Jones to create enjoyable and memorable trailers for some of the biggest video games.
I believe game capture is a beautiful combination of creative possibilities within technical limitations. With each game, I get to explore new worlds, and new ways of photographing them to engage potential players. Every project is a labor of love, occasionally fraught with frustrations, but always satisfying in their completion.
These trailers are just a few of my favorites (find out why on my About page), but if you’d like to see more, please see the rest of my work here.